n = eψ c1 = e−ψ ṙ = c1 v ṽ = c1(I − v vᵀ)∇ψ a = (c²/2)∇ψ Purist (Exact ψ)
Exact DFD equations; ψ = 2GM/r. No damping, no caps, no clamped core. Contours are precomputed for clarity.
ψ contour
photon
test mass
Computing ψ-grid & contours…
Initializing
GM=
Purist = exact equations. This step ensures clean contours & stable bends. No heuristics.
No contours yet. Click “Recompute grid/contours”.
Model disclaimers. Exact DFD ray & matter laws (2D slice): ψ(x,y) = 2GM/r, c1 = e−ψ, rays: ṙ = c1 v, ṽ = c1(I−vvᵀ)∇ψ; matter: a = (c²/2)∇ψ. No GR curvature language, no two-way-speed hacks. Optional “Approximate” adds a soft core & UX cap for frame-rate only; it’s off by default.

DFD Controls

Purist mode is exact. Changing GM or resolution re-computes ψ-grid and contours.

Mode

Field

Integrator

Fast Mode & βmax ignored in Purist (exact) mode.

Launch

Resolution

Higher grid density → crisper contours (recompute required).